Graphic Herbalism - MWSE and OpenMW Edition N The mod hasn't been tested yet maybe someone plans to do so later. Moreover, some third-party features may have already been implemented in OpenMW - but don't hope for that! To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. It may take the tester(s) a while to complete their task.ĭue to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. (Mainly for large mods.) The mod is in active testing. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet. These issues should get fixed in the future - see the description text for bug references or workarounds. There are major problems with this mod which have a noticeable impact on gameplay. See the description text for bug references or workarounds. There are (minor) issues though, but nothing with serious impact on gameplay. The mod works as in vanilla Morrowind there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality. For more information about mods, see mod status. This is a list of mods for The Elder Scrolls III: Morrowind that have been tested with OpenMW.įor instructions on how to install mods, see mod installation.
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